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True Crime New York City High Compress Game | www.thehcgames.com

True Crime New York City High Compress Game

True Crime: New York City : It was ported to Mobile by Microsoft Windows and Hands-On Mobile by Aspire. It was published on all systems by Activision.  It is the second entry in the True Crime franchise after True Crime: Last Streets of 2003. The game tells the story of Marcus Reid, a former member of New York City who replaced a police officer. Reid witnesses the death of his master the first night after the detective is promoted in the Organized Crime Unit. Aided by an FBI agent who is investigating a mole in OCU, Reid decides to find out who killed his friend and knocks the mole down. The game features a 25-square-mile recreation of the Manhattan district, reproduced with GPS accuracy on most street names, main landmarks and roads. New York City received mixed reviews, and critics cited several technical and graphite details, which led many to speculate. The final stage of development was reached. The game was also a commercial failure, selling only 72,000 units on all platforms in the first two weeks of launch in North America, much less than in Street of LA. Their mediocre critical response and low sales figures contributed in part to the fall of the True Crime franchise. Originally intended as the first of a two-part series set in New York and with Marcus Reid, after the bad run of the game, Activision dispersed the sequel directly and halted plans for future True Crime games. In 2007, he hired United Front Games to develop an open world game in Hong Kong. By 2009, the game had become True Crime: Hong Kong. However, in 2011, the game was canceled. 




 True Crime is an open-world action and adventure game played from a third-person point of view, in which the player controls PDNY's detective Marcus Reid. There are four "main cases" in the game; Poster of Magdalena, Palermo mafia, club of presidents and shadow language. When the game begins, only the Magdalena poster case is available to play, but once that case has been closed, the player is free to play the remaining three cases in the order they wish.The game is part of the Grand Theft Auto clone subfield, since the main game and game mechanics are similar to those of Grand Theft Auto III 2001, Grand Theft Auto: Vice City 2002 and Grand Theft Auto. 2004: San Andreas. The player can move freely around the city, drive a vehicle, progress through history at his own pace, do what he can in the case of attacking and / or killing innocent civilians, his own One can spend all the time traveling through the city while he wants and participates in mini-games and side missions. The three main side missions are to obtain a street racing circuit, a secret tournament of fighting clubs and a confidential informant. 





A big difference with previous open-world action and adventure video games, including the game's predecessor, True Crime: Streets of LA, is that many buildings throughout the city, which relate to the game's history, are accessible. These include pharmacies for the player, where players can buy medicines and delicatessen, where they can buy food, clothing stores, where they can buy new costumes, car dealers, where they can buy new cars, doses, can buy new recording techniques, record, as they can buy soundtracks for the game, new songs for gun shops where they can buy new weapons and ammunition and other random ones Marten would like to buy the hotel, nightclubs, restaurants and apartment buildings. Players can also buy food at the hot dog stand. In most business interiors, players can withdraw money from the owner to obtain additional money and / or present evidence to make an arrest. Another new addition to the True Crime franchise is the player's ability to cross the city not only on foot or by car, but also by public transport. The New York City subway system is available for use, and the player can take a yellow taxi at any time, requesting transportation to any point on the map. Both modes of transport require a minimum load. The main game includes three main types of missions, each with its own unique game; Shooting, fighting and driving.

During shooting missions, the game automatically points to the nearest opponent. If the player wants to change the target to another opponent, he must do it manually. When the player is in shooting mode, he can enter "Precision Orientation" at any time. At this point, the game changes to the first person, approaches the target and decreases its speed. In precise targeting, if the targeting grid turns blue, the player can shoot neutral and non-lethal shots at the enemy. If the player shoots when it is red, the enemy will be killed instantly. Players can also take cover during shooting, shooting from behind when the opportunity presents itself. Players are also free to take any weapon launched by enemies. However, once the ammo of these weapons runs out, Reed will drop the weapon and return to his standard .38 ACP pistol, which must be reloaded, without running out of ammunition. .


In close combat, the player has three main attacks; Light attack, heavy attack and fight. When the player faces an opponent, he has the freedom to throw or hit with multiple light and / or heavy attacks. At certain points during the battle, the enemy will be stunned and a meter will appear on the screen instructing the player to press as many heavy strikes or light attack buttons as possible within a set time. The more often the player presses the button, the more destructive special attacks will be. Players can alternate between different fighting styles and switches to use a melee weapon at any time.The symbols on the map include a red square for a random crime, an orange square for a secondary mission, a yellow circle for a police depot and a white circle for shops.Driving missions may involve attempting to catch another car or fleeing from another car. Every time, when the player is in a car, his car's position is shown on the screen. If the car's health meter empties, the car is near destruction. Along the streets of La, during normal driving missions, the player can solve random offenses committed by radio dispatchers, however, unlike the first game, these crimes can now occur inside buildings and on the streets. . In addition, the map is divided into twenty different localities. When you solve a certain number of crimes in an area, that area is considered "clean" and the crime rate will not increase (although random crimes will still occur within the area). If Reid continues to ignore random offenses in a given area before being cleared, the crime rate in that area will increase, resulting in the closure of shops, dirty streets, board buildings, more aggressive civilians, and More random crimes will result. The area above needs to be cleaned.Unlike the streets of LA, where the player can buy upgrades at the cost of reward points and by completing a challenge, the update in New York City can only cost money, no point system and no challenge. Updates are available for purchase as the player climbs through five degrees of promotion. Money in sports can be earned by legitimately wages, or illegally selling evidence in pawn shops and / or by business owners withdraw money. The player's status as a good cop or bad cop will affect the end of the game. If the player's bad cop score is too high, the player is considered to be "dishonest", and other police officers will start attacking Reid.


System Requirements
  • Min Operating System. Microsoft Windows 98/ME/2000/XP.
  • Processor Type. Pentium III.
  • Processor Speed. 1.5 Hz, 800 Hz.
  • Min RAM Size. 128 MB.
  • Min Hard Drive Space. 3.1 GB.

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