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Need For Speed Underground High Compress Game | thehcgames.com

NFS Underground  High Compress Game



The Underground restarted the franchise, keeping pace with previous needs, including speed games that included sports and exotic cars. It was the first game in the series to offer a career mode with a story and a garage mode that allowed players to fully customize their cars with brand performance and visual enhancements. It was. All races take place at night in a common city, called the Olympic City, although the city has some similarities with the city of New York, San Francisco and Los Angeles. Instead of foreign cars, the subway had vehicles associated with the import scene. The Underground was commercially successful, and was followed by Need for Speed: Underground 2 in 2004.





The circuit is a standard race that involves walking around a lap track with three cars of opponents for a lap or more and is the main mode of the game. During the last 4 races of the underground mode, the number of players decreases to only 1 opponent, and the number of intervals reaches seven. In the case of the underground, the knockout session has a maximum of three laps for four riders. Sprint mode is an adaptation of circuit mode, where the contestant's race is performed on a point-to-point track rather than a loop track. These races are usually shorter than the "circuit", so players should be more alert to any errors during the race. Drift is the most challenging and technical aspect of the game. The drift mode consists of a player on a loop loop track, where the goal is to collect as many points as possible flowing along the track. 



The player competes with three other contestants, who together with the player during the drift session collect the score. To get the best position the player must pass these scores. Bonuses are awarded to players who walk on the outer edges of the track, run vertically or drift chained. If the player manages to finish a drift without collision at the edges of the track, accumulated points are added to the score. , Otherwise, accumulated digits are canceled.Drift mode is the only type of race in which the time required to complete the track does not matter, as players have the freedom to complete the interval set at their own pace. This may explain the absence of nitrous oxide in this mode, as it is useless in this situation.


Drag racing is the second most technical form of the game. This usually involves competing against one or three cars on straight tracks and trying to get first place to win. To master drag mode, players must use good timing and reflexes to increase gear shifting, red lines, overtaking, and nitrous oxide. Because the player will place the engine on the range, the mode places a special emphasis on monitoring the tachometer during the race, which is large and located on the leftmost part of the screen. In this mode the address is simplified to allow only lane changes, while the computer handles the direction along the lane, and the player focuses more on maintaining optimal car speed.
Two situations will result in the loss of players during a drag race: a frontal collision with an opponent, barrier, traffic vehicle or splitter or engine, a long red line and subsequent explosion as a result of engine overheating.Players have the ability to enhance their car performance by implementing performance improvements to the car. The player can update his car's engine, transmission, suspension, tires, engine control unit (ECU), as well as nitrous oxide, turbocharger and reduce the weight of the car.

System Requirements :


  • CPU: Pentium 3 or Athlon
  • CPU SPEED: 700 MHz
  • RAM: 128 MB (256 MB RAM is required for Windows 2000 or XP)
  • OS: Windows 98/ME/2000/XP
  • VIDEO CARD: 32MB DirectX 9.0c 
  • DIRECTX VERSION: DirectX 9.0c (included)
  • SOUND CARD: Yes
  • FREE DISK SPACE: 2 GB


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